OotW Planning
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Session 5
Planned:
- The party finds itself resting, until Nalos stands up.
- Upon physically contacting Nalos they all find themselves transported to an underwater temple of sorts.
"DESCRIBE HOW THEY FLY THERE"
The players land on a circular area, connected to three wide stairways - each leading to a portal of sorts. Each stair and portal look identical, and each seems to have some sort of white-golden shimmer inside the portal way.
The Dragonguard
Dragon themed enemies.
Room 1
A circular, 40ft wide room. The exit is to the front, 90 degrees on the right compared to the entrance. No traps.
- Two Enemies: One Spellcaster, one heavy armored with tower shield and glaive.
- Tactic: Caster fires at party while the Bastion tries to keep them away using a massive glaive with reach and the sentinel feat.
| The Bastion | |||
|---|---|---|---|
| Will always stay in front, and has 20 feet reach with his glaive | |||
| Physical Characteristics | Simple stats | ||
| Race | Half-Dragon | HP | 100 - 150 |
| Class | Fighter | AC | 20 |
| Level | N/A | To Attack | (+)8 |
| Age | N/A | Saving Throws | STR +8 / CON +8 / DEX Disadvantage |
| Resistance | Fire | Special Ability | Fire Breath, 20ft Cone, 2d8, DC13 Dex / Sentinel Feat |
| The Magician | |||
|---|---|---|---|
| Always tries to position the Bastion between himself and enemies | |||
| Physical Characteristics | Simple stats | ||
| Race | Half-Dragon | HP | 75 |
| Class | Wizard | AC | 13 |
| Level | N/A | Spell Save DC | 16 |
| Age | N/A | Saving Throws | INT +8 / WIS +8 |
| Resistance | Fire | Special Ability | Fire Breath, 20ft Cone, 2d8, DC13 Dex / War Caster Feat / Up to 4th Level Spells |