AitAL Planning

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Episode 3: Where to next?


Beats

  • Level-up Fayra
  • Decide next destination
  • Travel

Potential Encounters

On the road

As long as the players go down a road, they will see a raided caravan. There are a dozen wagons and carts, toppled and broken. Amongst the wreckage are with 3 humanoid corpses, a half-dozen dead horses and donkeys, and an badly injured, almost dead man.

  • The man, a half-elf named Liavel, is close to death. If the party helps him he will tell them:
    • Their caravan was attacked out of no where by bandits - a mix of human, elven, orcish figures, kobolds, and drakes.
    • The bandits took all the supplies they were carrying, killed a number of animals, killed the guards, and took the rest of the caravaneers.
    • The caravan was bound for Gilhold, coming from Bazit.

A trail is easily visible, heading towards the Raider camp.

It is also possible to repair one of the wagons and take it to Bazit.

Off Road

Rolling a 15+ on perception on Day 4 will reveal large, animal footprints and even larger human-like footprints.

  • 15+ on survival will reveal they are likely of a predatory animal.
  • 15+ on nature / history will tell that the rolling Embraweave plains are home to creatures such as Bulette's, Elephants, Ettins, Hill Giants, Ogres, Lions, Manticore's, and Wyverns
    • If both, it will narrow the list to Ettins, Hill Giants, Ogres for human-like, and Lions and Manticore's for predator.

If the players weren't already moving stealthily, the Manticore has already noticed them and will create an ambush. The hill giant will follow after 2 rounds, making a loud sounds to call for his Manticore - which the Manticore will answer.

Ridgerun

Upon reaching the village of Ridgerun, the player will find it in ruins - with folks trying to rebuild what was there.

  • The folks there will tell the players of raiders who came out of nowhere, two nights ago. The raiders left as soon as the sun started to rise, heading north-west wards.
  • The raiders stole all of the precious metals and gems they dug up since the last shipment was sent out a month or so ago.

If they stay for a little longer, the mine owner will approach them:

  • He introduces himself as Plusiks Goldhem - a middle aged dwarf. He looks rather better off than most townsfolk, though very disshelved and dirty.
  • Plusiks will ask the players where they are going, and upon hearing they are headed to Bazit ask them for a favor - to find his cousin up in Bazit and tell him what happened to Ridgerun and - more imporantly - the mine.