Suhder: Difference between revisions

From Nathan's Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
Suhder page
Suhder page


== Important stuff ==
= Suhder, Throne of the Gods =
The city of Suhder was founded during the first or second era, depending on the source, as a bastion of Pelor's Faithful on Vayan. Now it stands proudly as a symbol of faith in the Gods, and a bastion that binds together the people of the Astran League. Suhder is the center for business, politics, justice, faith, and education within the realm.
 
 
 
== Government ==
Suhder is the capital of the Astran League and political center of the nation. Officially the League is ruled by Archon Hrak, who took power during the Caste Uprising of 674PCA. During his rise to power many laws were rewritten and it is these laws that have modelled the political system we see today. The Omphalos Ministries, Astran Emissaries, Platinum Court, and Ptarian Order form the political backbone of the nation, while the Archon stays absent for most of the proceedings. In fact, while Archon Hrak holds absolute power of the laws of the land, it is said he has not used these powers in over a century. This distance in combination with his long lifespan for a dragonborn have made some suspicious that perhaps the Archon is incapable of ruling at all - or worse.
 
== Society ==
Suhder's original inhabitants - the immortal followers of the gods - had always been outnumbered by the mortal ones, and in the Fourth age this is no different. With its central role within the Astran League and without it has seen nearly all races of Vayan pass through and take refuge within its walls.
 
=== The Castes ===
 
== The Divine & Arcane ==
 
 
== The Astran League ==
 
 
== Crime ==
 
 
== Geography and Climate ==
 
== The Districts ==
'''The Omphalos''' is where one finds the Archon's Spire, several ministries, and the homes of Suhder's elite. As the social and political center of Suhder, and the larger Astran League, access to the ward is tightly regulated, which has only furthered its exclusive and opulent status amongst the citizens of the city. This is also where the Platinum Court, the highest court in the League, is located.


*City map, with a clear layout of all its wards
**'''The Omphalos''' is where one finds the Archon's Spire, several ministries, and the homes of Suhder's elite. As the social and political center of Suhder, and the larger Astran League, access to the ward is tightly regulated, which has only furthered its exclusive and opulent status amongst the citizens of the city. This is also where the Platinum Court, the highest court in the League, is located.
**'''The Suhder Port''' is built on and around the estuary where the Inris river connects to the Lunarest Basin. Dozens, if not hundreds, of ships make dock here at any given time. The port is regulated by Dock Wardens, who allocate space for the different merchants, shipping companies, and fleets of fishers that call this port their home. From here smaller vessels ferry goods all around Suhder through the complex system of canalways that sprawl in an ever growing network through the city.  
**'''The Suhder Port''' is built on and around the estuary where the Inris river connects to the Lunarest Basin. Dozens, if not hundreds, of ships make dock here at any given time. The port is regulated by Dock Wardens, who allocate space for the different merchants, shipping companies, and fleets of fishers that call this port their home. From here smaller vessels ferry goods all around Suhder through the complex system of canalways that sprawl in an ever growing network through the city.  
**'''The Temple Ward''' houses all of the major temples of deities worshipped in Suhder and the wider Astran League. From the cathedrals for the Dawnfather and Nightmother, to the smaller temples or shrines to the Shepard of Seasons, Giving Mistress, Knowing Matron, and Mothtender. The shrine to Arwyn, the Cleansing, is always buzzing with activity as the worshippers of the Cosmic Light "cleanse" themselves through combat - something that has become a tradition as once a year many fighters flock here to prove themselves against members of the Steel Vanguard.
 
**'''The Astran Barracks''' contains many of the barracks and instructional facilities for both the standing military of the Astran League, and Ptarian Order. Prospective new soldiers are trained at ..., commonly referred to as the Grinder, while recruits for the Ptarian Order are put through rigorous training at the Bastion. The Steel Vanguard is also stationed here in between their expeditions and often call their barracks the Cosmic Retreat. While every district has their own, smaller jails, Suhder's largest prison - The Hoard - is found here.
'''The Temple Ward''' houses all of the major temples of deities worshipped in Suhder and the wider Astran League. From the cathedrals for the Dawnfather and Nightmother, to the smaller temples or shrines to the Shepard of Seasons, Giving Mistress, Knowing Matron, and Mothtender. The shrine to Arwyn, the Cleansing, is always buzzing with activity as the worshippers of the Cosmic Light "cleanse" themselves through combat - something that has become a tradition as once a year many fighters flock here to prove themselves against members of the Steel Vanguard.
**'''The Lyceum''' is the foremost place for education one can find within all the League. With several highly praised colleges and universities housed in magnificent halls of study and wisdom, knowledge is never far away - for those who can afford it. Artistic or intellectual enrichment is never far away in the Lyceum, and even the recently legalized study of the Arcane now has a place here.  
 
**'''The Lunaria Promenade''' is one big marketplace. Right in the middle of Suhder with broad access to all its water ways this district finds all its stalls, tents, and shops easily supplied with both wares and customers from the city and beyond. If something is for sale, one can find it here; from food and drink, to magically enchanted objects, and any service one may think of.  
'''The Astran Barracks''' contains many of the barracks and instructional facilities for both the standing military of the Astran League, and Ptarian Order. Prospective new soldiers are trained at ..., commonly referred to as the Grinder, while recruits for the Ptarian Order are put through rigorous training at the Bastion. The Steel Vanguard is also stationed here in between their expeditions and often call their barracks the Cosmic Retreat. While every district has their own, smaller jails, Suhder's largest prison - The Hoard - is found here.
**'''The Hub''' is the largest residential ward within Suhder's walls, a living place for most of the city's middle class - including merchants, traveling traders, ship captains, and guild apprentices. The Ward is a patchwork of thousands of personal homes, tenements, and guildhalls of all shapes and sizes, mixed with a smattering of different inns and taverns in every nook and cranny. Several neighbourhoods are clustered together and bound by tightly set streets, occasionally broken up by park greens or the Inris Canelways that connect the ward with the Lunaria Promenade and Suhder Port.  
 
**'''placeholder'''
'''The Lyceum''' is the foremost place for education one can find within all the League. With several highly praised colleges and universities housed in magnificent halls of study and wisdom, knowledge is never far away - for those who can afford it. Artistic or intellectual enrichment is never far away in the Lyceum, and even the recently legalized study of the Arcane now has a place here.  
**'''The Outer East'''
 
**'''The Outer West'''
'''The Lunaria Promenade''' is one big marketplace. Right in the middle of Suhder with broad access to all its water ways this district finds all its stalls, tents, and shops easily supplied with both wares and customers from the city and beyond. If something is for sale, one can find it here; from food and drink, to magically enchanted objects, and any service one may think of.  
**'''The Southern Farms'''
 
'''The Hub''' is the largest residential ward within Suhder's walls, a living place for most of the city's middle class - including merchants, traveling traders, ship captains, and guild apprentices. The Ward is a patchwork of thousands of personal homes, tenements, and guildhalls of all shapes and sizes, mixed with a smattering of different inns and taverns in every nook and cranny. Several neighbourhoods are clustered together and bound by tightly set streets, occasionally broken up by park greens or the Inris Canelways that connect the ward with the Lunaria Promenade and Suhder Port.  
 
'''placeholder'''
 
'''The Outer East'''
 
'''The Outer West'''
 
'''The Southern Farms'''
 
== Landmarks ==
''' temp '''
 
''' temp '''
 
''' temp '''
 
''' temp '''
 
''' temp '''

Revision as of 18:51, 6 February 2021

Categories here

Suhder page

Suhder, Throne of the Gods

The city of Suhder was founded during the first or second era, depending on the source, as a bastion of Pelor's Faithful on Vayan. Now it stands proudly as a symbol of faith in the Gods, and a bastion that binds together the people of the Astran League. Suhder is the center for business, politics, justice, faith, and education within the realm.


Government

Suhder is the capital of the Astran League and political center of the nation. Officially the League is ruled by Archon Hrak, who took power during the Caste Uprising of 674PCA. During his rise to power many laws were rewritten and it is these laws that have modelled the political system we see today. The Omphalos Ministries, Astran Emissaries, Platinum Court, and Ptarian Order form the political backbone of the nation, while the Archon stays absent for most of the proceedings. In fact, while Archon Hrak holds absolute power of the laws of the land, it is said he has not used these powers in over a century. This distance in combination with his long lifespan for a dragonborn have made some suspicious that perhaps the Archon is incapable of ruling at all - or worse.

Society

Suhder's original inhabitants - the immortal followers of the gods - had always been outnumbered by the mortal ones, and in the Fourth age this is no different. With its central role within the Astran League and without it has seen nearly all races of Vayan pass through and take refuge within its walls.

The Castes

The Divine & Arcane

The Astran League

Crime

Geography and Climate

The Districts

The Omphalos is where one finds the Archon's Spire, several ministries, and the homes of Suhder's elite. As the social and political center of Suhder, and the larger Astran League, access to the ward is tightly regulated, which has only furthered its exclusive and opulent status amongst the citizens of the city. This is also where the Platinum Court, the highest court in the League, is located.

    • The Suhder Port is built on and around the estuary where the Inris river connects to the Lunarest Basin. Dozens, if not hundreds, of ships make dock here at any given time. The port is regulated by Dock Wardens, who allocate space for the different merchants, shipping companies, and fleets of fishers that call this port their home. From here smaller vessels ferry goods all around Suhder through the complex system of canalways that sprawl in an ever growing network through the city.

The Temple Ward houses all of the major temples of deities worshipped in Suhder and the wider Astran League. From the cathedrals for the Dawnfather and Nightmother, to the smaller temples or shrines to the Shepard of Seasons, Giving Mistress, Knowing Matron, and Mothtender. The shrine to Arwyn, the Cleansing, is always buzzing with activity as the worshippers of the Cosmic Light "cleanse" themselves through combat - something that has become a tradition as once a year many fighters flock here to prove themselves against members of the Steel Vanguard.

The Astran Barracks contains many of the barracks and instructional facilities for both the standing military of the Astran League, and Ptarian Order. Prospective new soldiers are trained at ..., commonly referred to as the Grinder, while recruits for the Ptarian Order are put through rigorous training at the Bastion. The Steel Vanguard is also stationed here in between their expeditions and often call their barracks the Cosmic Retreat. While every district has their own, smaller jails, Suhder's largest prison - The Hoard - is found here.

The Lyceum is the foremost place for education one can find within all the League. With several highly praised colleges and universities housed in magnificent halls of study and wisdom, knowledge is never far away - for those who can afford it. Artistic or intellectual enrichment is never far away in the Lyceum, and even the recently legalized study of the Arcane now has a place here.

The Lunaria Promenade is one big marketplace. Right in the middle of Suhder with broad access to all its water ways this district finds all its stalls, tents, and shops easily supplied with both wares and customers from the city and beyond. If something is for sale, one can find it here; from food and drink, to magically enchanted objects, and any service one may think of.

The Hub is the largest residential ward within Suhder's walls, a living place for most of the city's middle class - including merchants, traveling traders, ship captains, and guild apprentices. The Ward is a patchwork of thousands of personal homes, tenements, and guildhalls of all shapes and sizes, mixed with a smattering of different inns and taverns in every nook and cranny. Several neighbourhoods are clustered together and bound by tightly set streets, occasionally broken up by park greens or the Inris Canelways that connect the ward with the Lunaria Promenade and Suhder Port.

placeholder

The Outer East

The Outer West

The Southern Farms

Landmarks

temp

temp

temp

temp

temp