Scylla: Difference between revisions

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== DM notes ==
== DM notes ==
'''Beats'''
[[Scylla to Vayan]]
*Start in the Guild Hall with a dream
**Dream details Scylla in a dark realm on a stone dias, surrounded by an unending sea of sludge.
**After a bit, a path way forms and leads her through the realm until she finds herself at a point where she watches a group of people in the distance. They gather and talk, reminding her of the party. They are without a purpose and waste their time away. One stands out, looking at her and making eye contact (vendar).
**The path leads further, until it comes across a large stone slab whereupon an arsenal of weapons is displayed. She finds herself longing to pick one up.
**The path then comes to an abyss, a hole where all the sludge surrounding her sinks into. She finds herself urged to jump. After jumping, she wakes up.
*Arrive at the cottage with the large oak. Meet the old woman, who leads her inside.
*After some time a man arrives, a fellow gnome. An older looking man, in his 200s. His hair is salt-and-pepper gray, has dark green eyes, and is wearing a simple but well tailored set of noble clothes. The cane he carries is especially impressive, with detailed carvings of unfamiliar patterns inlaid with silver in the dark, almost black wood. He introduces himself as the magister (Arzor Rister) and explains the situation (They have been keeping an eye on her, she is very capable, and Moandar has made it known she is destined for a special task that requires a special sacrifice from her personally).
*The magister takes Scylla into the basement, where he activates a teleportation circle to take her with.
*The circle takes them to an old, small fort somewhere Scylla has never been (somewhere in the Wildlands, some 2 weeks away from Gnomea). The fort appears well populated and guarded. It is fairly lively and, according to the Magister, self sufficient. (has all basic necessities and even grows own food outside of the walls, and trades with surrounding settlements)
*Scylla is introduced to a handful of people who are all said to help with the ritual, and are all all dressed in well kept noble Gnomaen attire.
**Gnome woman: Vonoa (bit older than her)
**Gnome man: Davbis (looks about her age)
**Gnome woman: Carmilla (Middle aged woman)
**Halfling man: Sanrin (Young looking)
*Scylla is taken into the main building, lead down into the basement, and given a room to change into a given attire (a dark red gown). After changing she is given a special brew to drink (DC: 18 con to resist effect: Gives her disadvantage on all skill checks, saving throws, and attack rolls, and halves her speed), which will make her rather woozy.
*Once the brew has taken effect she is lead into the next room: A rectangular room lit up entirely by red-waxed candles, with a stone table in the middle, and a single table against the wall. The pre-introduced people + magister are all there, dressed in black ritual robes with the hand of Moandar emroidered on it. She is put on the table with a pillow under her head.
*Once on the table, the four figures each don hoods that hide their entire face, save the mouth. They then start reciting mantras in abyssal: "The power of the One will wash away all corruption. The presence of the One will fill you with strength. The promise of the One will save your soul. The Purity of the one will cleanse you."
*When all four of them are reciting, the magister will draw a curved dagger from his robe and unsheathe it and say "The One true god Moandar has called for you by name, Scylla. Their blessing is upon you and will strengthen you. Your life will be forever in Moandar's hands." He then stabs her right through the heart.
 
'''Post-Death'''
*"With a sharp inhale, and pain in your chest where you were just stabbed you wake up. Four faces are staring at you, but these aren't the ones that were just standing over you." Scylla wakes up, her body feeling painful and... different, as three faces are close to her and a fourth slightly off. Suddenly one of them, the half-orc, hugs her and starts sobbing loudly crying "we thought we'd lost you, Nethiri."
*Situation: The party found help of a Selune priestess to perform a "Raise Dead" spell on her. The ritual took an hour and initially didn't seem to work, until she stirred and woke. The party is on the outskirts of Suhder, in a small shrine to Selune. The date is 10th of Mystrir, 863 (PCA).
**Erky Sindri Alston Frouse Burgell Jabble "Oneshoe" Fapplestamp (Male Gnome Druid)
**Harriet Tealeaf (Female halfling monk)
**Tagga Jassan (female half-orc barbarian)
**'''Nethiri''' herself is a female tiefling.

Revision as of 14:54, 16 January 2021

Scylla is a female gnome warlock, played by Patrick Spek. The character was first introduced in the The Lost Elves campaign as a level 1 character in 2017 in the Vesmir setting.

History

Current Status

DM notes

Scylla to Vayan