AitAL Planning: Difference between revisions
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= Beats= | = Beats= | ||
In the town: (Seek the Keep) | |||
# Look for shelter or get to the keep | |||
# Patrols are going through the town, villagers keep reiterating they want to go to the keep | |||
# Large, blue dragon flying overhead | |||
# Abandoned belongings are found on the ground, and in the opening of the first gate they see there are even corpses of the local militia | |||
Once they get to the keep | Once they get to the keep | ||
Revision as of 18:49, 20 January 2022
Episode 2: Gilhold in Flames
Session: 25-11-2021
Beats
In the town: (Seek the Keep)
- Look for shelter or get to the keep
- Patrols are going through the town, villagers keep reiterating they want to go to the keep
- Large, blue dragon flying overhead
- Abandoned belongings are found on the ground, and in the opening of the first gate they see there are even corpses of the local militia
Once they get to the keep
- The gates are closed behind them
- The villagers are taken to safety by the militia
- Meet Marlyne Faering
- The governess introduces herself as below
- Open the old tunnel
Buildings of note
- The Keep
- Escape Tunnel
- Sanctuary
- The Mill
NPCs
• Governess Marlyne Faering. The woman who runs Gilhold. A half-elven woman, about 100 years old. If the characters ask who is in charge, they are directed to Faering. She is located atop the parapet of the keep when the sky is clear, or inside if the dragon is attacking. If the characters don't seek out the governess when they reach the keep, she finds them. Either way, Faering welcomes them and takes them to the parapet, from where they have the best view of Gilhold. •
Encounters