Astran League: Difference between revisions

From Nathan's Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(16 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:Vayan]][[Category:Geography]][[Category:Vashora]][[Category:Faction]]
[[Category:Vayan]][[Category:Geography]][[Category:Vashora]][[Category:Faction]]
The Astran League is a collection of states and cities working together under a united banner.  
[[Astran League notes]]
Founded with the [[Armestice of Pinst]] in 502 PCA the Astran League is a federated empire of 5 states with Suhder as the center of political power and [[Archon Hrak]] as its political leader.  


==Summary==
= History =  
Established a mere 43 years after the [[Crepuscular Annihilation]] as an agreement between the followers of 8 different deities in [[Suhder]] it has since expanded to encompass half the continent of Vashora and over three-quarters of the mortals living on it.  
DM NOTE: Within the League teachings of this history over the last 350 years would have been given from the perspective of Suhder and skewed it in its favor.
The history of the Astran League is closely tied to the history of [[Suhder]] as its capital and victor of the Century of War. Suhder profits from a combination of factor unrelated to its divine origins; its geography allows for easy access by water on all sides while its location shelters it from major storms. Throughout the year the weather is fair and the fertile soil allows for many different types of agriculture.  


Its core tenant is to bring harmony to those who live within its influence. This is brought about by enforcing what is seen as fair and just, where one should not take advantage of another for their own gain.  
Right after the [[Crepuscular Annihilation]] most of Vayan was either in shambles, chaos, or both. One of the very few places that was not, however, was Suhder. Having been the citadel of the Astral Alliance it was right at the very heart of their war effort, and well protected from attack. Even with the gods having left the prime material plane the mortals living within the city would soon realize exactly what had happened and using their relative prosperity soon found themselves at the heart of the most prosperous city on this side of the world. The Council of the Faithful was established to take charge in the first year PCA. The city flourished and became a hub for trade and refugees, which allowed it to expand economically and in number of inhabitants.  


The League’s foundation rests on the absence of the gods in Vayan, and an effort of those left behind to do good by how they interpret the words of those deities they follow. While the League doesn’t limit who can be worshipped only a small number of deities and their followers are in places of political influence, namely: [[Pelor]], [[Lathender]], [[Selune]], [[Bahamut]], and [[Arven]]. Regardless, the followers of [[Nehzen]] do enjoy a special place as the guides to the recently departed, and followers of [[Mystra]] often fulfil a stronger role as ambassadors to the [[Spirelink Alliance]].
Over the next four centuries Suhder would expand its territory and political influence, fight wars and sign alliances, and establish itself as an autonomous city state ruled by its god-fearing clergy. Its geographical location meant it was an important hub for trade between north and south - with access the Lunarest Bay on the North and the Inmer by way of the Furiael river. This put it in a unique position where war with Suhder would mean most enemies would suffer a shortage of whatever supplies would be shipped through the Suhder controlled waterways. With its pacifist doctrine being codified in its Law of the Gods in 328 PCA the Council expected an increase in trading activity through the city state leading to a decrease of size in its active military.  


==Suhder==
=== The Century of War ===
The capital of the Astran League and the largest city on the continent, known also as the “throne of the gods” or “Jewel of Varosha”. It is situated on the northern part of the continent where the Inmer Waterway connects to the Lunarest Basin.


Founded long before the Crepuscular Annihilation Suhder is said to have been the home to both Pelor and Selune in the second and third era. With that in mind the city and its denizens are the center of the ever decreasing worship of the gods.
Having been content to keep to itself and surrounding areas for the first few centuries a number of factors coincided to create the circumstances for what would become the Astran League around the 4th century PCA:
*Economically and culturally Suhder had stagnated for decades, and as a result a growing lower class of people had consistently been poor and mistreated.
*A social hierarchy that had existed since before the Crepuscular Annihilation, and a lower caste that was not only growing in numbers but was also rigidly set to remain as it was. While this social hierarchy had been unofficial before the gods left, it was codified as part of the Law of the Gods some years after the Council had formed.
*Suhder's neighbors had continued to grow and had started to encroach on its borders, with minor conflict and skirmishes already having occurred. The Bazition Kingdom to the east, the Trepun Hegemony to the west, roaming bands of barbarians to the south, and the Mohnian Coalition to the north were exerting military, economic, and political pressure on the once mighty city state. Its pacifist doctrine did not allow for retaliation.
 
==== 402 - 429 PCA ====
On the 26th of Pelir, 402PCA a coup was successfully lead against the Council by the Ptarian General Hrak. Acting under what he called the blessing of Bahamut Hrak marched into the Council Palace, arrested the Council on grounds of treason against the gods by allowing enemies of Suhder to claim its sovereign territory. Hrak then replaced the Council with new members, handpicked by him while adhering to the criteria of the Council's traditions. This council appointed him with a single directive; to protect Sudherian sovereignty by whatever measures he thought necessary.
 
While the existing standing army of Suhder was small, Hrak was in many ways the perfect one to lead the charge. Besides being a skilled fighter and master tactician, his charismatic demeanor and decades long call to end the oppression of the classless had made him very popular amongst many people. With a promise to put and end not only to the enemies of Suhder, but also the Castes Hrak gathered himself an unusual army consisting not only of the traditional Ptarian caste, but also commoners, serfs, and classless. This breaking of tradition was seen by many of the upper castes - including a number of high ranking Ptarians - as treason to the gods themselves, but by many of the lower castes as fulfilling the promise of ending the castes once and for all. <br />
''To understand why this decision was so controversial, it is important to know that under the Castes only those of the Ptarian caste were allowed to serve the military as fully recognized soldiers with all the benefits that came with it: a large salary, formal training in fighting, magic, tactics, history, and more, and a piece of land after twenty years of service. Being of lower caste while serving the military often meant being uneducated, unpaid, and not allowed take any form of command, let alone being granted land ownership. The lower caste did fight, and would be instructed in the use of their weapon and maintenance of their gear, but was never instructed in use of tactics beyond following of instructions and would serve as the first wave sent into battle or padding of the ranks. These lower caste fighters would be called Loadbearers, rather than Ptarian or Soldier, as they would carry the equipment of the army while it was on the move.''
 
The Furiael Clash in 409 PCA was Hrak's first major victory in the war, and for many this marked the actual start of the war. Suffering minor casualties he secured the strategic position of the Furiael peninsula from the armies of Bazit. This victory was followed by a number of skirmishes and larger scale battles and by 429 PCA Hraks armies had secured the land stretching from Sun Throne Peak to the Barrier Ridge plateau. By now, however, many of those who followed him on the promise of losing the shackles of the castes had become restless. Yes, they had been paid during their service but they had not been given what they were promised, and Hrak agreed.
 
==== The Cleansing ====
On midwinter of 429 PCA he marched into Suhder, where he not only demanded the Council to formally and publicly denounce the Castes, but also ratify this change by including social equality for all into the Law of the Gods.
 
The Council of the Faithful disagreed and rejected his demand. Hrak ordered them arrested, brought to the Daybreak Plaza, and summarily executed under thundering applause of his troops. Here he delivered the now historic speech known now as the Archon's Eulogy where he called onto the gods, and specifically Bahamut, to deliver a worthy leader that would deliver Suhder and its people into a new age of prosperity and equality. While some doubt the divine legitimacy, the high priests of Pelor, Selune, Lathendar, Oghma, Mystra, and Bahamut elevated Hrak to the position of Archon only a few days later on the 4th of Selir.
 
Archon Hrak made a number of sweeping changes:
*A new set of laws was drafted to replace the old Law of the Gods, including the abolishment of Castes.
*A set of ministers was appointed, representing the guilds, temples, military, and more.
*The Ptarian order was founded, an order dedicated to protection of Suhder and its territories separate from its military, modeled after the Ptarian Order of ancient dragons founded in the first era.
*Wealth was seized from formed Celestials, Radiants, and Ptarians and redistributed more equally among the rest of the people
 
This made Hrak only more popular amongst his already large following, but also created many more enemies and much social unrest. In the following years, several unsuccessful coup and assassination attempts were made. During this time, Hrak continued his campaign around the Inmer. 
 
==== The Inmer Conflict ====
The Trepun Hegemony fell in 431 PCA, but was allowed to rule semi-autonomously under the condition its army surrendered and was dissolved into the Suhder military. The Bazition Kingdom capitulated only 6 months later under the condition it was allowed the same privileges as the Trepun Hegemony. This established Suhder as a much larger empire, it's borders stretching all the way west from the Eventide Ocean around the northern shore of the Inmer to the Barrier Ridge. Officially this marked the end of the war - for the time at least. Small skirmishes still took place, mostly at sea, with Mohnian vessels but it never came to large scale confrontations between the Suhderian and Mohnian navies.
 
This was until the 38th of Mystrir 435 PCA, when the newly established Pinst-Qinric alliance, supported by the Mohnian Coalition declared war on the Suhder Empire. Still recovering from conquering its neighbors and a lack of substantial border defenses, much Barrier Ridge Plateau was quickly won by the Pinst armies while the Qinric soldiers were laying siege to Trepun on the other side of the Inmer. After an additional push deeper into Suhder territory and a failed siege of Bazit in 438 PCA, much of the following war devolved into a stalemate. Trepun turned out to be much more easily defended from an attack from the south, Bazit's sea access made it impossible to starve, and the wide plains bisected with rivers made for relatively easy to defend territory for Suhder. 
 
Some of the more notable conflicts:
*'''The Night of Blood''', 444 PCA: The Night of Blood was a stealth strike of the Pinst forces. A handful of small groups of soldiers breached the encampments of the Suhder army near the Plateau stream disguised as fleeing families. Here they murdered several hundreds of soldiers before being captured and executed.
*'''The Third Siege of Trepun''', 453 PCA: The third siege of Trepun destroyed much of the inner city. Over half of the city was leveled in one way or another, thousands were killed, and eventually the city was taken.
*'''The Mohnian Tragedy''', 480 PCA: It started with the destruction of the majority of the Mohnian navy. Admiral Zehmor of the Suhderian navy gambled on a hurricane entering the Lunarest Bay and staged an invasion of the Mohnian mainland, tricking the Mohnians to position their fleet in a vulnerable location while being able to save most of his own fleet in the process. This loss of defenses resulted in the invasion of [[Tri'palk]], the Mohnian capital, and execution of its leadership at the hand of Zehmor's troops. The Coalition fell apart and Tri'palk absorbed into the Suhderian empire.
*'''Attack on the Archon''', 481 PCA: An attempted Assassination of Archon Hrak. A Mohnian agent had infiltrated the palace disguised as a priest of Pelor and managed to critically injure the Archon. Before being carried away he is recorded to have cried "I am but the first of the Mohnian vengeful. Your soul will never rest.". The Archon survived, but wouldn't be seen for a long time.
*'''The Trepun Retaliation''', 482 PCA: The Trepun Retaliation was by far the most string of confrontations in the entire war. Not for the siege of the city, of which there was none. On the 4th of Lathir Suhderian troops staged a quick and effective 3-prong attack after carefully infiltrating the city, and retook it on . Many of the fleeing troops were massacred, which was soon followed by retaliation from both Qinric and Pinst troops - ending in massive battles taking place over the next few months. By the time the 16th of Pelir came around - only 94 days later - both sides had lost tens of thousands of troops while no one had won much territory in the process.
 
==== The Armistice ====
After 47 years of continuous war and many losses on both sides the Inmer Armistice was signed on the 24th of Nehzir, 482PCA. A meeting on the middle of the Inmer aboard the neutral Pearl of the West saw Archon Hrak of Suhder, Emperor Jiral of Qinric and Herald Threalen of Pinst each sign a 10 year agreement to end the hostilities. The armistice detailed the relationship of the 4 nations involved, but most importantly it detailed the following:
*Agreement on borders of the involved parties.
*Withdrawal of armies from the sovereign territory of the other parties.
*Limited crossing of borders by non-military citizens.
 
 
==== The final conflict & Treaty of Pinst ====
PLACEHOLDER
 
=== 502-863 ===
PLACEHOLDER
 
== Castes, note: remove after writing ==
Celestials (Councilors)
Radiant (Clergy)
Ptarian (Military)
Commoners (Merchants, etc)
Serfs (Slaves, workers)
Classless
 
= Geography =
PLACEHOLDER
 
= Politics =
PLACEHOLDER
 
= Government =
PLACEHOLDER
 
= Economy =
PLACEHOLDER
 
= Demographics =
PLACEHOLDER
 
= Culture =
PLACEHOLDER
 
= Religion =
PLACEHOLDER

Latest revision as of 20:15, 30 January 2021

Astran League notes Founded with the Armestice of Pinst in 502 PCA the Astran League is a federated empire of 5 states with Suhder as the center of political power and Archon Hrak as its political leader.

History[edit]

DM NOTE: Within the League teachings of this history over the last 350 years would have been given from the perspective of Suhder and skewed it in its favor. The history of the Astran League is closely tied to the history of Suhder as its capital and victor of the Century of War. Suhder profits from a combination of factor unrelated to its divine origins; its geography allows for easy access by water on all sides while its location shelters it from major storms. Throughout the year the weather is fair and the fertile soil allows for many different types of agriculture.

Right after the Crepuscular Annihilation most of Vayan was either in shambles, chaos, or both. One of the very few places that was not, however, was Suhder. Having been the citadel of the Astral Alliance it was right at the very heart of their war effort, and well protected from attack. Even with the gods having left the prime material plane the mortals living within the city would soon realize exactly what had happened and using their relative prosperity soon found themselves at the heart of the most prosperous city on this side of the world. The Council of the Faithful was established to take charge in the first year PCA. The city flourished and became a hub for trade and refugees, which allowed it to expand economically and in number of inhabitants.

Over the next four centuries Suhder would expand its territory and political influence, fight wars and sign alliances, and establish itself as an autonomous city state ruled by its god-fearing clergy. Its geographical location meant it was an important hub for trade between north and south - with access the Lunarest Bay on the North and the Inmer by way of the Furiael river. This put it in a unique position where war with Suhder would mean most enemies would suffer a shortage of whatever supplies would be shipped through the Suhder controlled waterways. With its pacifist doctrine being codified in its Law of the Gods in 328 PCA the Council expected an increase in trading activity through the city state leading to a decrease of size in its active military.

The Century of War[edit]

Having been content to keep to itself and surrounding areas for the first few centuries a number of factors coincided to create the circumstances for what would become the Astran League around the 4th century PCA:

  • Economically and culturally Suhder had stagnated for decades, and as a result a growing lower class of people had consistently been poor and mistreated.
  • A social hierarchy that had existed since before the Crepuscular Annihilation, and a lower caste that was not only growing in numbers but was also rigidly set to remain as it was. While this social hierarchy had been unofficial before the gods left, it was codified as part of the Law of the Gods some years after the Council had formed.
  • Suhder's neighbors had continued to grow and had started to encroach on its borders, with minor conflict and skirmishes already having occurred. The Bazition Kingdom to the east, the Trepun Hegemony to the west, roaming bands of barbarians to the south, and the Mohnian Coalition to the north were exerting military, economic, and political pressure on the once mighty city state. Its pacifist doctrine did not allow for retaliation.

402 - 429 PCA[edit]

On the 26th of Pelir, 402PCA a coup was successfully lead against the Council by the Ptarian General Hrak. Acting under what he called the blessing of Bahamut Hrak marched into the Council Palace, arrested the Council on grounds of treason against the gods by allowing enemies of Suhder to claim its sovereign territory. Hrak then replaced the Council with new members, handpicked by him while adhering to the criteria of the Council's traditions. This council appointed him with a single directive; to protect Sudherian sovereignty by whatever measures he thought necessary.

While the existing standing army of Suhder was small, Hrak was in many ways the perfect one to lead the charge. Besides being a skilled fighter and master tactician, his charismatic demeanor and decades long call to end the oppression of the classless had made him very popular amongst many people. With a promise to put and end not only to the enemies of Suhder, but also the Castes Hrak gathered himself an unusual army consisting not only of the traditional Ptarian caste, but also commoners, serfs, and classless. This breaking of tradition was seen by many of the upper castes - including a number of high ranking Ptarians - as treason to the gods themselves, but by many of the lower castes as fulfilling the promise of ending the castes once and for all.
To understand why this decision was so controversial, it is important to know that under the Castes only those of the Ptarian caste were allowed to serve the military as fully recognized soldiers with all the benefits that came with it: a large salary, formal training in fighting, magic, tactics, history, and more, and a piece of land after twenty years of service. Being of lower caste while serving the military often meant being uneducated, unpaid, and not allowed take any form of command, let alone being granted land ownership. The lower caste did fight, and would be instructed in the use of their weapon and maintenance of their gear, but was never instructed in use of tactics beyond following of instructions and would serve as the first wave sent into battle or padding of the ranks. These lower caste fighters would be called Loadbearers, rather than Ptarian or Soldier, as they would carry the equipment of the army while it was on the move.

The Furiael Clash in 409 PCA was Hrak's first major victory in the war, and for many this marked the actual start of the war. Suffering minor casualties he secured the strategic position of the Furiael peninsula from the armies of Bazit. This victory was followed by a number of skirmishes and larger scale battles and by 429 PCA Hraks armies had secured the land stretching from Sun Throne Peak to the Barrier Ridge plateau. By now, however, many of those who followed him on the promise of losing the shackles of the castes had become restless. Yes, they had been paid during their service but they had not been given what they were promised, and Hrak agreed.

The Cleansing[edit]

On midwinter of 429 PCA he marched into Suhder, where he not only demanded the Council to formally and publicly denounce the Castes, but also ratify this change by including social equality for all into the Law of the Gods.

The Council of the Faithful disagreed and rejected his demand. Hrak ordered them arrested, brought to the Daybreak Plaza, and summarily executed under thundering applause of his troops. Here he delivered the now historic speech known now as the Archon's Eulogy where he called onto the gods, and specifically Bahamut, to deliver a worthy leader that would deliver Suhder and its people into a new age of prosperity and equality. While some doubt the divine legitimacy, the high priests of Pelor, Selune, Lathendar, Oghma, Mystra, and Bahamut elevated Hrak to the position of Archon only a few days later on the 4th of Selir.

Archon Hrak made a number of sweeping changes:

  • A new set of laws was drafted to replace the old Law of the Gods, including the abolishment of Castes.
  • A set of ministers was appointed, representing the guilds, temples, military, and more.
  • The Ptarian order was founded, an order dedicated to protection of Suhder and its territories separate from its military, modeled after the Ptarian Order of ancient dragons founded in the first era.
  • Wealth was seized from formed Celestials, Radiants, and Ptarians and redistributed more equally among the rest of the people

This made Hrak only more popular amongst his already large following, but also created many more enemies and much social unrest. In the following years, several unsuccessful coup and assassination attempts were made. During this time, Hrak continued his campaign around the Inmer.

The Inmer Conflict[edit]

The Trepun Hegemony fell in 431 PCA, but was allowed to rule semi-autonomously under the condition its army surrendered and was dissolved into the Suhder military. The Bazition Kingdom capitulated only 6 months later under the condition it was allowed the same privileges as the Trepun Hegemony. This established Suhder as a much larger empire, it's borders stretching all the way west from the Eventide Ocean around the northern shore of the Inmer to the Barrier Ridge. Officially this marked the end of the war - for the time at least. Small skirmishes still took place, mostly at sea, with Mohnian vessels but it never came to large scale confrontations between the Suhderian and Mohnian navies.

This was until the 38th of Mystrir 435 PCA, when the newly established Pinst-Qinric alliance, supported by the Mohnian Coalition declared war on the Suhder Empire. Still recovering from conquering its neighbors and a lack of substantial border defenses, much Barrier Ridge Plateau was quickly won by the Pinst armies while the Qinric soldiers were laying siege to Trepun on the other side of the Inmer. After an additional push deeper into Suhder territory and a failed siege of Bazit in 438 PCA, much of the following war devolved into a stalemate. Trepun turned out to be much more easily defended from an attack from the south, Bazit's sea access made it impossible to starve, and the wide plains bisected with rivers made for relatively easy to defend territory for Suhder.

Some of the more notable conflicts:

  • The Night of Blood, 444 PCA: The Night of Blood was a stealth strike of the Pinst forces. A handful of small groups of soldiers breached the encampments of the Suhder army near the Plateau stream disguised as fleeing families. Here they murdered several hundreds of soldiers before being captured and executed.
  • The Third Siege of Trepun, 453 PCA: The third siege of Trepun destroyed much of the inner city. Over half of the city was leveled in one way or another, thousands were killed, and eventually the city was taken.
  • The Mohnian Tragedy, 480 PCA: It started with the destruction of the majority of the Mohnian navy. Admiral Zehmor of the Suhderian navy gambled on a hurricane entering the Lunarest Bay and staged an invasion of the Mohnian mainland, tricking the Mohnians to position their fleet in a vulnerable location while being able to save most of his own fleet in the process. This loss of defenses resulted in the invasion of Tri'palk, the Mohnian capital, and execution of its leadership at the hand of Zehmor's troops. The Coalition fell apart and Tri'palk absorbed into the Suhderian empire.
  • Attack on the Archon, 481 PCA: An attempted Assassination of Archon Hrak. A Mohnian agent had infiltrated the palace disguised as a priest of Pelor and managed to critically injure the Archon. Before being carried away he is recorded to have cried "I am but the first of the Mohnian vengeful. Your soul will never rest.". The Archon survived, but wouldn't be seen for a long time.
  • The Trepun Retaliation, 482 PCA: The Trepun Retaliation was by far the most string of confrontations in the entire war. Not for the siege of the city, of which there was none. On the 4th of Lathir Suhderian troops staged a quick and effective 3-prong attack after carefully infiltrating the city, and retook it on . Many of the fleeing troops were massacred, which was soon followed by retaliation from both Qinric and Pinst troops - ending in massive battles taking place over the next few months. By the time the 16th of Pelir came around - only 94 days later - both sides had lost tens of thousands of troops while no one had won much territory in the process.

The Armistice[edit]

After 47 years of continuous war and many losses on both sides the Inmer Armistice was signed on the 24th of Nehzir, 482PCA. A meeting on the middle of the Inmer aboard the neutral Pearl of the West saw Archon Hrak of Suhder, Emperor Jiral of Qinric and Herald Threalen of Pinst each sign a 10 year agreement to end the hostilities. The armistice detailed the relationship of the 4 nations involved, but most importantly it detailed the following:

  • Agreement on borders of the involved parties.
  • Withdrawal of armies from the sovereign territory of the other parties.
  • Limited crossing of borders by non-military citizens.


The final conflict & Treaty of Pinst[edit]

PLACEHOLDER

502-863[edit]

PLACEHOLDER

Castes, note: remove after writing[edit]

Celestials (Councilors) Radiant (Clergy) Ptarian (Military) Commoners (Merchants, etc) Serfs (Slaves, workers) Classless

Geography[edit]

PLACEHOLDER

Politics[edit]

PLACEHOLDER

Government[edit]

PLACEHOLDER

Economy[edit]

PLACEHOLDER

Demographics[edit]

PLACEHOLDER

Culture[edit]

PLACEHOLDER

Religion[edit]

PLACEHOLDER