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**'''The Temple Ward''' houses all of the major temples of deities worshipped in Suhder and the wider Astran League. From the cathedrals for the Dawnfather and Nightmother, to the smaller temples or shrines to the Shepard of Seasons, Giving Mistress, Knowing Matron, and Mothtender. The shrine to Arwyn, the Cleansing, is always buzzing with activity as the worshippers of the Cosmic Light "cleanse" themselves through combat - something that has become a tradition as once a year many fighters flock here to prove themselves against members of the Steel Vanguard.
**'''The Temple Ward''' houses all of the major temples of deities worshipped in Suhder and the wider Astran League. From the cathedrals for the Dawnfather and Nightmother, to the smaller temples or shrines to the Shepard of Seasons, Giving Mistress, Knowing Matron, and Mothtender. The shrine to Arwyn, the Cleansing, is always buzzing with activity as the worshippers of the Cosmic Light "cleanse" themselves through combat - something that has become a tradition as once a year many fighters flock here to prove themselves against members of the Steel Vanguard.
**'''The Astran Barracks''' contains many of the barracks and instructional facilities for both the standing military of the Astran League, and Ptarian Order. Prospective new soldiers are trained at ..., commonly referred to as the Grinder, while recruits for the Ptarian Order are put through rigorous training at the Bastion. The Steel Vanguard is also stationed here in between their expeditions and often call their barracks the Cosmic Retreat. While every district has their own, smaller jails, Suhder's largest prison - The Hoard - is found here.
**'''The Astran Barracks''' contains many of the barracks and instructional facilities for both the standing military of the Astran League, and Ptarian Order. Prospective new soldiers are trained at ..., commonly referred to as the Grinder, while recruits for the Ptarian Order are put through rigorous training at the Bastion. The Steel Vanguard is also stationed here in between their expeditions and often call their barracks the Cosmic Retreat. While every district has their own, smaller jails, Suhder's largest prison - The Hoard - is found here.
**'''The Lyceum''' is often referred to as a single institute but actually consists of several campuses that belong to a number of educational societies. While the disc
**'''The Lyceum''' is the foremost place for education one can find within all the League. With several highly praised colleges and universities housed in magnificent halls of study and wisdom, knowledge is never far away - for those who can afford it. Artistic or intellectual enrichment is never far away in the Lyceum, and even the recently legalized study of the Arcane now has a place here.
**'''The Lunaria Promenade''' is one big marketplace. Right in the middle of Suhder with broad access to all its water ways this district finds all its stalls, tents, and shops easily supplied with both wares and customers from the city and beyond. If something is for sale, one can find it here; from food and drink, to magically enchanted objects, and any service one may think of.  
**'''The Lunaria Promenade''' is one big marketplace. Right in the middle of Suhder with broad access to all its water ways this district finds all its stalls, tents, and shops easily supplied with both wares and customers from the city and beyond. If something is for sale, one can find it here; from food and drink, to magically enchanted objects, and any service one may think of.  
**'''The Hub''' is the largest residential ward within Suhder's walls, a living place for most of the city's middle class - including merchants, traveling traders, ship captains, and guild apprentices. The Ward is a patchwork of thousands of personal homes, tenements, and guildhalls of all shapes and sizes, mixed with a smattering of different inns and taverns in every nook and cranny. Several neighbourhoods are clustered together and bound by tightly set streets, occasionally broken up by park greens or the Inris Canelways that connect the ward with the Lunaria Promenade and Suhder Port.  
**'''The Hub''' is the largest residential ward within Suhder's walls, a living place for most of the city's middle class - including merchants, traveling traders, ship captains, and guild apprentices. The Ward is a patchwork of thousands of personal homes, tenements, and guildhalls of all shapes and sizes, mixed with a smattering of different inns and taverns in every nook and cranny. Several neighbourhoods are clustered together and bound by tightly set streets, occasionally broken up by park greens or the Inris Canelways that connect the ward with the Lunaria Promenade and Suhder Port.  

Revision as of 17:06, 6 February 2021

Categories here

Suhder page

Important stuff

  • City map, with a clear layout of all its wards
    • The Omphalos is where one finds the Archon's Spire, several ministries, and the homes of Suhder's elite. As the social and political center of Suhder, and the larger Astran League, access to the ward is tightly regulated, which has only furthered its exclusive and opulent status amongst the citizens of the city. This is also where the Platinum Court, the highest court in the League, is located.
    • The Suhder Port is built on and around the estuary where the Inris river connects to the Lunarest Basin. Dozens, if not hundreds, of ships make dock here at any given time. The port is regulated by Dock Wardens, who allocate space for the different merchants, shipping companies, and fleets of fishers that call this port their home. From here smaller vessels ferry goods all around Suhder through the complex system of canalways that sprawl in an ever growing network through the city.
    • The Temple Ward houses all of the major temples of deities worshipped in Suhder and the wider Astran League. From the cathedrals for the Dawnfather and Nightmother, to the smaller temples or shrines to the Shepard of Seasons, Giving Mistress, Knowing Matron, and Mothtender. The shrine to Arwyn, the Cleansing, is always buzzing with activity as the worshippers of the Cosmic Light "cleanse" themselves through combat - something that has become a tradition as once a year many fighters flock here to prove themselves against members of the Steel Vanguard.
    • The Astran Barracks contains many of the barracks and instructional facilities for both the standing military of the Astran League, and Ptarian Order. Prospective new soldiers are trained at ..., commonly referred to as the Grinder, while recruits for the Ptarian Order are put through rigorous training at the Bastion. The Steel Vanguard is also stationed here in between their expeditions and often call their barracks the Cosmic Retreat. While every district has their own, smaller jails, Suhder's largest prison - The Hoard - is found here.
    • The Lyceum is the foremost place for education one can find within all the League. With several highly praised colleges and universities housed in magnificent halls of study and wisdom, knowledge is never far away - for those who can afford it. Artistic or intellectual enrichment is never far away in the Lyceum, and even the recently legalized study of the Arcane now has a place here.
    • The Lunaria Promenade is one big marketplace. Right in the middle of Suhder with broad access to all its water ways this district finds all its stalls, tents, and shops easily supplied with both wares and customers from the city and beyond. If something is for sale, one can find it here; from food and drink, to magically enchanted objects, and any service one may think of.
    • The Hub is the largest residential ward within Suhder's walls, a living place for most of the city's middle class - including merchants, traveling traders, ship captains, and guild apprentices. The Ward is a patchwork of thousands of personal homes, tenements, and guildhalls of all shapes and sizes, mixed with a smattering of different inns and taverns in every nook and cranny. Several neighbourhoods are clustered together and bound by tightly set streets, occasionally broken up by park greens or the Inris Canelways that connect the ward with the Lunaria Promenade and Suhder Port.
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    • The Outer East
    • The Outer West
    • The Southern Farms