AitAL Planning: Difference between revisions

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= NPCs=
= NPCs=
Governess Marlyne Faering. The woman who runs Gilhold. A half-elven woman, about 100 years old. If the characters ask who is in charge, they are directed to Faering. She is located atop the parapet of the keep when the sky is clear, or inside if the dragon is attacking. If the characters don't seek out the governess when they reach the keep, she finds them. Either way, Faering welcomes them and takes them to the parapet, from where they have the best view of Gilhold.
== Governess Marlyne Faering ==
The woman who runs Gilhold.  
* A half-elven woman, about 100 years old.  
* If the characters ask who is in charge, they are directed to Faering. She is located atop the parapet of the keep when the sky is clear, or inside if the dragon is attacking.  
* If the characters don't seek out the governess when they reach the keep, she finds them. Either way, Faering welcomes them and takes them to the parapet, from where they have the best view of Gilhold.
* Bandages across her face, and her right arm is in a sling - her green attire is stained with her own blood.
 
Marlyne is a stern woman, able to stand her own with any one handed weapon at her disposal. She is also able to command magic equal to a 2nd level bard.
* Will do anything in her power to save Gilhold
* Does not let herself be toyed with
 
== Escobert the Red ==
Shield-dwarf of the Gilhold Keep, sporting a knotted, tangled beard and bright red hair. He is in charge of defenses and knows the keep inside and out, also carrying any necessary keys.
* For the Sally port, players will be directed to him. 
 


Encounters
Encounters

Revision as of 19:00, 20 January 2022

Episode 2: Gilhold in Flames
Session: 25-11-2021

Beats

In the town: (Seek the Keep)

  1. Look for shelter or get to the keep
  2. Patrols are going through the town, villagers keep reiterating they want to go to the keep
  3. Large, blue dragon flying overhead
  4. Abandoned belongings are found on the ground, and in the opening of the first gate they see there are even corpses of the local militia

Once they get to the keep

  1. The gates are closed behind them
    1. The villagers are taken to safety by the militia
  2. Meet Marlyne Faering
    1. The governess introduces herself as below
  3. Open the old tunnel

Buildings of note

  1. The Keep
  2. Escape Tunnel
  3. Sanctuary
  4. The Mill

NPCs

Governess Marlyne Faering

The woman who runs Gilhold.

  • A half-elven woman, about 100 years old.
  • If the characters ask who is in charge, they are directed to Faering. She is located atop the parapet of the keep when the sky is clear, or inside if the dragon is attacking.
  • If the characters don't seek out the governess when they reach the keep, she finds them. Either way, Faering welcomes them and takes them to the parapet, from where they have the best view of Gilhold.
  • Bandages across her face, and her right arm is in a sling - her green attire is stained with her own blood.

Marlyne is a stern woman, able to stand her own with any one handed weapon at her disposal. She is also able to command magic equal to a 2nd level bard.

  • Will do anything in her power to save Gilhold
  • Does not let herself be toyed with

Escobert the Red

Shield-dwarf of the Gilhold Keep, sporting a knotted, tangled beard and bright red hair. He is in charge of defenses and knows the keep inside and out, also carrying any necessary keys.

  • For the Sally port, players will be directed to him.


Encounters