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The Dragon Cult
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== Lonstrem == The players arrive late during the day, just after sun-set. With the last light for the day disappearing over the horizon, they meet the Priest of Lathender, Zinfi Goldrest, as he leaves the house of some villagers. He can be recognized by his typical priestly robes, a muddy brown with dark green, bright orange, and icy blue accents. This is Hunozur in disguise, who will try to get away as fast as possible and leave the down before his disguise spell fades (10 minutes after leaving the house). === NPCs === '''Marwan Rosebelly''', the Mayor. * '''Zinfi Goldrest''', the Priest of Lathender * '''Nemita Mildheart''', innkeper and purveyor of the Rusty Through *An older halfling woman. She has a friendly face, with laughing lines running deep, though she has a worried look on her face now. *Knows about Baburk's daughter having gone missing and will mention it in conversation. '''Baburk Heavyhand''', the local blacksmith *An older Half-Orc man. He is a man of few words, but generous and hardworking - well liked around the village. *His daughter is missing, he will ask players if they have seen her. === Goings on === *Hunozur disguises himself as the local priest or mayor every night to convince people to let him into their homes and then puts them to sleep. So far he has done so undetected. *Two of Hunozur's people are also in town during the day, dressed as travelers in the tavern when the players arrive. **The two are *The Blacksmith's daughter has gone missing, and all Baburk knows is that she never came back picking flowers some 20 minutes north of the village. She was last seen yesterday. === Clues === *Hunozur in disguise just around dark. *The Priest of Lathender will introduce himself to the players as if they never met. *The Blacksmith's daughter was capture by kobolds and taken to a nearby overgrowth where they are looking to sacrifice her to a nearby young green dragon called Vazech - which leaves about 2 days of travel to the north-west, away from the road. *Villagers don't have their souls stolen, they are simply asleep. **A Detect Magic spell will confirm that there is a spell on them of Enchantment Nature. *Houses of villagers that have fallen asleep have been marked with a sign that looks like 5 lines carved to form a crude claw. **A DC 12 wisdom check on Chalk will relate this to the mark in the front of the book they are carrying, which is a more detailed drawing of a 5 headed dragon with a similar silhouette.
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