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== Session 4 08-10-2017 == May 24th / June 5th 884 Option 1: We continue where we left off, but no one -really- knows what was up anymore Option 2: We jump ahead a little bit. Flower picking quest has been completed and the party has been on their way for 6 days now. -> Recipe get They have traveled some 100km over the last few days Start in combat with two brigands and a hooded man Two brigands are easily beaten, hooded man freezes them for a turn and then runs off into the forest. Two brigands loot: 1d6 gold, 3d10 silver, 3d10 copper Club, buckler, leather armor Both are tattooed with a black hand on their chest. It’s almost like a burn scar that has been inked. Notes: Party is stopped by a trio on the road, telling them to hand over 5g each The highwaymen are clad in well tailored, dark clothes and armor. The party attacks these highwaymen. These highwaymen are all marked with a black hand. The mage also carries a letter and a ring with the same black hand on it. Party takes a long rest. During the long rest people hunt for food Vendar discovers a lodge in the forest. The lodge in the forest has a door, but with no handle. It opens when the ring found on the mage is brought in close proximity. Inside the lodge they find a ladder that leads into the ground. Beneath the surface they find a corridor with 4 rooms. Room 1: A toolshop with torture tools and a man sleeping near the fireplace. The man awakes, Allestor fumbles and tells him he got in using “a ring I found on a corpse”, the man takes him out with a cleaver. Vendar takes out the man. Room 2: A torture room with 5 people hanging from the ceiling. One person came out, and was taken out by the party. Room 3: A barracks. Several chests were found. Keys were found on the people they killed. Room 4: Currently unknown. The fourth person they saw fled inside.
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