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== Session 2.2 == Pelir 35th, 21:00 Made their way through the town *Fled for a patrol coming by the river *Blew up a brewery as a distraction *Made their way through the fields *Snuck into the south-gate, climbed houses to get onto the roof *Catya and Reese snuck into a building to check if it was empty *After climbing over the roof and getting to the courtyard on the other side Rees and Catya tried getting the villagers into a house to rest, but half of them started booking it for the nearby gate to the keep ** Guards on the wall then called down to open the gate ** The rest of the villagers and party then chased towards the gate As the party was running towards the gate, Catya (Carrying Gor) was chased by a cultist and half-dragon *Narrowly escaping the half dragons grasps Catya carried Gor towards the gate *The cultist used magic missiles to hit the two, downing Catya *Gor kept running as he hit the ground *Chalk used his misty step to pick Catya up and take her back to the gate *Fayra used her healing word to get Catya back up. The party was introduced to the Governess, who asked for their help. The party rested up for an hour to start helping the town. === Session 2.2 planning === Intro * "Our band of travelers started out as 4 on a mission of mercy to Lonstrem, bringing medical supplies. They learned of a strange fellow Hunozur, who had cursed the village into a magical sleep! This Hunozur and his possee were dispatched, though not with ease as the party was captured before they could slay him! Back in Lonstrem they were joined by a fifth, Gor, and took on the barkeep and her niece on their way to Gilhold - where Hunozur was supposed to meet his superior. After defeating a giant rock creature they found that the town of Gilhold was under siege: Smoke rising and the light of fires brightening the village as the sun is dipping below the horizon, with a dragon overhead. The brave adventurers dove headfirst into the frey, as they are now hauling a sizable group of villagers in search of safe way to the keep that looms over the town." In the town: (Seek the Keep) # Look for shelter or get to the keep # Patrols are going through the town, villagers keep reiterating they want to go to the keep # Large, blue dragon flying overhead # Abandoned belongings are found on the ground, and in the opening of the first gate they see there are even corpses of the local militia Once they get to the keep # The gates are closed behind them ## The villagers are taken to safety by the militia # Meet Marlyne Faering ## The governess introduces herself as below # Open the old tunnel
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