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== Session 10 29-04-2018 == Party goals: Obtain a piece of land while paying at most 10% of the actual value. (3 exp) Want to get an NPC follower: Needs to either: 1. Have a mount (2 exp) 2. Can shapeshift into a flying creature (4 exp). Finding information: (Level up: Regardless of how much exp is still required) Evidence on how the elves were destroyed. Conclusive evidence that will help convince others. (On the level of: The book of Moandar, someone’s diary.) Should also be clear it belonged to the elves. A way to contact them. Needs to enable them to have a dialogue. Players arrived at the ruins and fought a small group of gnolls. They are being ambushed by another group! Ruins Come across a pack of 5 gnolls (4 + pack lord) Loot: 1x Glaive: Reach 10ft, 1d10 slashing damage 5x longbow 4x spear Reach 5ft, range 20/60 1d6 damage, or 1d8 if two handed 7g, 10sp, 19cp Small glass vial, 1 sip [tag: boots with wings] (potion of flying) 2x Malachite (10g ea), small green shiny rocks The door A large, 4 meter tall and 6 meter wide door. On it, the Gnolls have drawn several symbols, with a large drawing of a skull in the middle. Around the door they have made their camp, and erected many idols. The dungeon Starting in large room, with a seperate platform at the end of it. The room is big, with the door at their back. There’s a separate, smaller door on the left side. Vault control to the left Computers with screens Four options Elevator control Displays position Stop Down Up Door control Displays power Open Close Vault status Open [Containment in order] - Close? (requires admin key) Inhabitants (104) Open [Containment broken] - Close? (requires admin key) Closed [Containment in order] - Open? (requires admin key) Closed [Containment broken] - Open? (requires admin key) Shut down Power Surface power (status) - Change? (requires admin key) Vault power (status) - Change? (requires admin key) Summary: Party fought the gnolls. Alistor went down. Opened the door Stepped into the room, and let the elevator go down without them. Find the emergency exit Find the control room, and let the elevator come back up Take the elevator back up Get into the scanning room Talk to the elf Fight the first thiefling Elf lets them out Fight two more thieflings, elf shoots 1 Elf helps them out of the hallway Elf leads them to the warden’s office, where they see the other elfs. There are 5 in total. All elfs look rough, unkempt, and hurt in one way or another. All elfs wield weapons; a gun, and a melee weapon. Exp: Combat: Gnoll fight: 2 exp Thieflings: 1 exp Found out elves are still alive in the ruins: 1 exp Total: 4 exp.
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